

The most popular hitbox is the Octane, due to the fact it is the tallest and second-widest so you’ve got more of a chance of hitting the ball.

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Here’s the full list of cars in each of the six classes, per the Rocket League website. Note the gap between the roof of the Zippy model and the top of the model – this discrepancy can make it harder to judge when the car hits the ball. As you can see in the above images that u/Trelgne created and shared on Reddit, both the Octane and the Zippy use the Octane hitbox, but the model of the Octane fits the hitbox much better. Some of the vehicle options have hitboxes (looking at you, Zippy) that stick out way over their roofs or past their bumpers, making it harder to accurately judge whether you’re going to hit the ball or not, and if you do, what angle you’ll hit it at.Īround two years after the game’s release, developer Psyonix standardised the cars’ hitboxes, so now every one of the game’s 74 cars fits into one of six hitbox classes. To put it simply, the best cars in Rocket League are those with hitboxes that most closely resemble their model. These lines form, you guessed it, a box, and if another asset (for instance, a ball) hits this box, the game will register this as a collision and the ball will fly off in the appropriate direction. Hitboxes are invisible lines that determine the edges of a model – in this case, the car. If you’ve never heard of a hitbox before, that’s fine. But don’t worry – this really isn’t as complicated as it sounds, and can have a major impact on your choice of chassis. We’re going to start with some slightly technical stuff: hitboxes. This guide will cover everything you need to know about choosing a car, including everything from top speeds to our top picks.
